Sort
Translation missing: en.sections.collection_template.product_count
-
Allure of Darkness [SDGU-EN027] Common$1.40Set: Structure Deck: Gates of the Underworld Card type: Spell Card ...
-
Battle Fader [SDGU-EN022] Common$0.80Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Beiige, Vanguard of Dark World [SDGU-EN010] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Belial - Marquis of Darkness [SDGU-EN015] Common$0.30Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Broww, Huntsman of Dark World [SDGU-EN009] Common$0.60Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Brron, Mad King of Dark World [SDGU-EN011] Common$0.30Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Card Destruction [SDGU-EN028] Common$0.70Set: Structure Deck: Gates of the Underworld Card type: Spell Card ...
-
Card Guard [SDGU-EN021] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Ceruli, Guru of Dark World [SDGU-EN003] Super Rare$1.00Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Dark Bribe [SDGU-EN039] Common$1.30Set: Structure Deck: Gates of the Underworld Card type: Trap Card ...
-
Dark Deal [SDGU-EN036] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Trap Card ...
-
Dark Eruption [SDGU-EN030] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Spell Card ...
-
Dark Scheme [SDGU-EN031] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Trap Card ...
-
Dark World Dealings [SDGU-EN026] Common$0.70Set: Structure Deck: Gates of the Underworld Card type: Spell Card ...
-
Dark World Lightning [SDGU-EN024] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Spell Card ...
-
Deck Devastation Virus [SDGU-EN033] Common$0.80Set: Structure Deck: Gates of the Underworld Card type: Trap Card ...
-
Eradicator Epidemic Virus [SDGU-EN034] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Trap Card ...
-
Escape from the Dark Dimension [SDGU-EN038] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Trap Card ...
-
Gateway to Dark World [SDGU-EN025] Common$0.30Set: Structure Deck: Gates of the Underworld Card type: Spell Card ...
-
Goblin King [SDGU-EN019] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Goldd, Wu-Lord of Dark World [SDGU-EN013] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Grapha, Dragon Lord of Dark World [SDGU-EN001] Ultra Rare$2.00Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Grave Squirmer [SDGU-EN020] Common$0.40Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
-
Gren, Tactician of Dark World [SDGU-EN008] Common$0.30Set: Structure Deck: Gates of the Underworld Card type: Effect Monster ...
GameZilla Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'