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Exit: The Deserted Lighthouse
Exit: The Deserted Lighthouse
Regular Price $29.99We have1in stock!CALL YOUR LOCAL GAME ZILLA TO RESERVE OR CONFIRM IMMEDIATE LOCATION SPECIFIC AVAILABILITY OR VISIT ANY OF OUR STORES TO BROWSE UNIQUE PRODUCT SELECTIONS
Number of Players: 1-4
Playing Time: 120-180 Minutes
Recommended Ages: 12+
Can you complete the jigsaw puzzles, solve the riddles, and light the beacon before the ship crashes on the rocks?
You trudge along the dark, rocky coast seeking shelter from the raging storm. Drenched to the bone, you look up to see a brilliant beam of light pierce the curtains of rain. A lighthouse! But suddenly and inexplicably, the light goes out. You glance out into the water and spot a ship. It is heading straight for the cliffs! You realize that it is up to you to race to the top of the lighthouse and turn it on again before the ship crashes on the cliffs! But many puzzling obstacles stand in your way.
In this EXIT game, there are riddles within riddles, hidden within four jigsaw puzzles. Like other EXIT titles, The Deserted Lighthouse has no game board, but it also has no riddle cards. Instead, there are four jigsaw puzzles that you will find and assemble, one at a time. Each completed puzzle reveals a location containing more riddles to decipher.
At the start of the game, all you have available to you is a decoder disk and the first set of puzzle pieces. Over the course of the game, you will find strange items that must be used to solve the riddles in the puzzles. The game ends when you have solved the last riddle and relighted the lighthouse’s beacon, saving the ship from sinking.
Difficulty level: 4 of 5
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !GameZilla Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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